![]() Initializes the object with a discardable bitmap that is compatible with a specified device. ![]() Initializes the object with a bitmap so that it is compatible with a specified device. Initializes the object with a bitmap with the width, height, and bit pattern (if one is specified) given in a BITMAP structure. Initializes the object with a device-dependent memory bitmap that has a specified width, height, and bit pattern. Encapsulates a Windows graphics device interface (GDI) bitmap and provides member functions to manipulate the bitmap.
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